Tag: Ascendancy Classes

Path of Exile Class Spotlight: Marauder

PoE Marauder

The Marauder is a purely strength-based character focused on dealing damage. He uses swords, maces, axes, and staves. The PoE items you can equip related to this class aside from the weapons are casques, plate mail, gauntlets, greaves, and tower shields. His node starts out in the lower left area of the skill tree, between the Templar and Duelist classes. The skills he learns revolve around increasing damage output, as well as durability. That means either leeching off enemies or increasing his maximum life.

His Ascendancy Classes are Juggernaut, Berserker, and Chieftain.

Strengths and Weaknesses

He deals devastating blows boosted by his high strength but mostly restricted to melee. His natural enemies are those who rely on avoiding damage. Hit-and-run tactics will frustrate Marauders, as his blows are useless if they don’t hit. Also, he has a slower attack and movement speed compared to other classes. Unless players figure out a strategy, those hit-and-run tactics will annoy you.

Marauders also have a large life pool. It enables them to receive the heaviest hits without breaking a sweat. However, without raising evasion or using energy shields, he will take all the hits aimed at him. Every point of that huge life pool is necessary for survival.

Lastly, many of his early skills increase the chance to stun enemies or the duration they stay stunned. Adding those to his mastery over all kinds of assault skills makes him a good crowd controller.

Ascendancy Classes

The Juggernaut focuses on defense and durability. His skills boost physical damage reduction, life regeneration, and prevention of de-buffs. Some of his more notable skills are Unstoppable and Unbreakable.

The first gives a 10% increase in movement speed, immunity to stun, and resistance to slow. It only means Juggernauts can’t be slower than his base movement speed. The second provides a 2% per second life regeneration, 5% damage reduction. It also doubles the armor received from equipment. Its last effect takes 1.5% of the total damage prevented through the reduction in the last 10 seconds. Then, it converts that damage to life regen per second.

The Berserker takes giving back a step further. Most of his skills revolve around killing something or being hit. They also have access to the Rage counter. It provides bonuses in attack damage, speed, and movement speed. It has a downside of increasing those bonuses as life decreases.

Some of the Berserker’s notable skills are Aspect of Carnage and Pain Reaver. The first is a simple 10% increase in damage taken along with a 40% increase in damage dealt. The second provides a 1% life and mana leech, which increases to 2% when there’s a recent kill.

The Chieftain will burn up the battlefield. His skills revolve around fire damage, whether through attacks or totems. Other skills boost his totems. Some of those boosts include increasing their resilience or giving them the ability to direct enemies’ attention. His notable skills include Ramako, Sun’s Light and Ngamahu, Flame’s Advance.

The former doubles your fire resistance and provides a 1% life regen per second (increased to 2% when fire damage was taken recently). Then, it also turns 10% of physical damage taken into fire damage. Its last effect makes the character unaffected by ignite. The latter converts half of your physical damage into fire damage. It also makes your fire damage penetrate 10% of the target’s fire resistance. Then it provides an additional effect every 10 seconds. That effect makes 70% of your physical damage to extra fire damage for 3 seconds.

The Conclusion

The Marauder is a solid choice for anyone who likes a straightforward and simple answer to battles (namely ‘Attack! Attack! Attack!’). There will still be times where strategy will be required. However, with the character’s high damage output and HP reserves, brute force is the Marauder’s main weapon. Also, it’s a good idea to choose an Ascendancy class beforehand. You’ll be able to choose those passives and skill gems that have good synergy with the chosen specialization.

***7 Best Path of Exile Character classes***

  1. Path of Exile Class Spotlight: Scion
  2. Path of Exile Class Spotlight: Shadow
  3. Path of Exile Class Spotlight: Templar
  4. Path of Exile Class Spotlight: Ranger
  5. Path of Exile Class Spotlight: Duelist
  6. Path of Exile Class Spotlight: Marauder
  7. Path of Exile Class Spotlight: Witch

Marauder Build Guides for Delve – Starter and Non-Starters

Fire Cyclone Build – Chieftain Marauder

Consecrated Path Build – Chieftain Marauder

Heavy Sunder Build – Berserker Marauder

Vaal Ancestral Warchief Build – Chieftain Marauder

Molten Strike Build – Berserker Marauder

Molten Strike Juggernaut: Uber Elder Farmer – Build Guide

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Path of Exile Class Spotlight: Witch

Path of Exile Witch Build

The Witch is the third pure class in Path of Exile. Her intelligence makes all her spells powerful and devastating. She can sling curses and diseases as well, increasing the ways she can destroy her enemies. Her weapons are wands, daggers, and staves. She might pick up a mace or claw, but she cannot dual-wield swords and axes. She wears circlets and other light armor. Examples include gloves, slippers or boots, and spirit shields.

Her Ascendancy Classes are the Necromancer, Elementalist, and Occultist.

Strengths and Weaknesses

She has access to passives that boost spell range, duration, and damage right off the bat. Any spell she uses becomes a force of nature. In addition to that, her high intelligence means she has a large mana pool to draw from. It enables her to sling spells one after another without worrying about mana. She also has easy access to the passive skills that improve her undead army’s size, durability, and lethality.

She excels in burst damage or debilitating curses. However, if those don’t work or the opponent finds an opening to counterattack, her shields won’t last long. That energy shield is her main source of defense. If it falls, she will follow soon after. It also has the drawback of allowing poison or chaos damage to bypass it. Foes who use those as their primary element can very easily dispatch a Witch. She also can’t deal much physical damage by melee.

Ascendancy Classes

The Necromancer, as her name suggests, uses zombies, skeletons, and spectres to deal her dirty work. With a good base in minion boosting passives as well as the class’s own, she might not have to lift a finger to defeat all her enemies. Two of her more notable skills are Invoker and Mistress of Sacrifice.

The former increases the maximum life and damage of minions by 20%. It also lets them regenerate 2% of their life per second and decrease convocation cooldown speed by 50%. The second increases skill effect duration by 20%. Also, it makes your Offering Skills affect yourself but only at 50% effectivity. It boosts damage by 40% after eating a corpse, too. Its last effect is to increase attack and cast speed by 2% for every corpse consumed recently.

The Elementalist is master of the elements. Their skills increase elemental damage bonuses but are conditional. They may specialize in ailments, Heralds, or elemental golems. Some of her skills even allow for combinations of multiple damage types! Some of her notable skills are Pendulum of Destruction and Paragon of Calamity.

The skill Pendulum of Destruction grants 75% increased area of effect or 75% increased elemental damage. It alternates between these two effects, each one ending after 5 seconds. Paragon of Calamity leeched 0.5 of elemental damage taken as life. Then it boosts specific elemental damage by 40% and elemental resistance by 8% when damaged by that element. And its last effect is to render her immune to reflected elemental damage.

The Occultist focuses on chaos damage or curses. They’re the class that relies on and maximizes the energy shield the most. They’re also a generic way to generate Power Charges in builds that lack other means to do the same. Her notable skills are Profane Bloom and Void Beacon.

The first makes your curses affect all enemies, even Hexproof ones. Once they’re cursed, killing them will trigger a 25% chance to explode. Exploding creatures will deal a quarter of their maximum life as chaos damage. The second reduces nearby enemies’ chaos resistance by 20% as well as negating their life regeneration.

The Conclusion

The Witch is a trickier class to play. They’re more fragile and vulnerable when compared to Rangers. However, this is mitigated by their more powerful minions and an energy shield. Playing this character will require a bit more thinking and careful observation of shield and life amounts. Investing PoE currency to increase her durability would be good too. Of the three pure classes, the Witch is the most challenging to play.

***7 Best Path of Exile Character classes***

  1. Path of Exile Class Spotlight: Scion
  2. Path of Exile Class Spotlight: Shadow
  3. Path of Exile Class Spotlight: Templar
  4. Path of Exile Class Spotlight: Ranger
  5. Path of Exile Class Spotlight: Duelist
  6. Path of Exile Class Spotlight: Marauder
  7. Path of Exile Class Spotlight: Witch

 Witch Build Guides for Delve – Starter and Non-Starters

Explosive Arc Build – Elementalist Witch

Mage Skeleton Build – Necromancer Witch

Herald of Blade-Vortex Build – Elementalist Witch

Low Life Incinerate Occultist – Build Guide