The last (but not at all the least) PoE class you’ll encounter is the Scion. Because of the difficult learning curve she has, the Scion is initially unavailable until you meet and rescue her in Act 3. She sits right at the center of the skill tree, aligned with all three stats. She isn’t associated with any PoE item equipment (armor and weapons) and can use them all. The player, you, has the choice of building her stats and equipment.
She is also unique in that she only has one Ascendancy Class, the Ascendant.
Strengths and Weaknesses
In general, the build you give her will dictate her strengths and weaknesses. Being in the center puts her in a very unique and enviable position as she has the opportunity to reach all the passive skill nodes easily. The challenge lies in allocating the points properly.
Paradoxically, her vast potential and adaptability is both a strength and weakness at the same time. The number of builds available to her is staggering. Done well, she can be a juggernaut, a mage tank, or the most cunning sneak. However, making one mistake in allocating nodes can break your build in the worst possible way. Collecting the best skill gems and equipment for the build might also prove to be a challenge. Then again, you can collect the items with another character first.
You can also use her to see if certain builds for the other classes are viable, to an extent. Test out gimmicky builds with her as well. Take note that you need to have careful planning and proper handling to play the Scion effectively.
The Ascendant has access to passives based on other Ascendancy Classes. These passives have effects similar to the class skill tree it’s based on, albeit with weaker effects. She can only take up to two, and they have to be from different base classes. One more benefit she has is further investment in one class’s path. Taking that skill lets her use that class’s starting point on the passive skill tree. A majority of her notable skills are named after the Ascendancy Classes, and the rest are named ‘Path of (base class)’.
The former skills, the ones named after other Ascendancy Classes, provide general bonuses that are representative of that class. For example, the passive Raider provides increased attack damage, movement speed, and chance to dodge attacks. It also provides Onslaught on full Frenzy Charges, and a 10% chance to gain a Frenzy Charge when hitting a rare or unique enemy. These effects are what Raiders focus on, and the Raider passive reflects that.
The Path of (base class) skills, on the other hand, grants 2 passive skill points and allows the Ascendant to allocate passives from that class’s starting point. It allows the Ascendant to further focus on one base class of the two Ascendancy Class passives she took.
Of course, being unavailable to beginners, this is hardly a proper choice for players only starting out in Path of Exile. However, if you’re considering playing Path of Exile as one, you’d better have a build in mind. As stated earlier, one mistake can break the build all too easily. It gets worse not plotting your course of action ahead of time. The Scion is the one that is the most like a blank slate. If you’re careful and patient, a beautiful painting appears in it. If you’re hasty and careless, she’ll end up an unappealing mess to play. Keep that in mind when you come across her in Act 3.
***7 Best Path of Exile Character classes***
- Path of Exile Class Spotlight: Scion
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- Path of Exile Class Spotlight: Ranger
- Path of Exile Class Spotlight: Duelist
- Path of Exile Class Spotlight: Marauder
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