Tag: PoE Builds

Path of Exile Class Spotlight: Ranger

PoE Ranger Build

The Ranger is another ‘pure’ class in Path of Exile. Being attuned to dexterity means that she focuses on evasion as a defense. She is also very proficient with bows as her main weapon, but she’s no slouch with swords either. Claws, axes, wands, shields, and daggers are alright with her as well, but blunt weapons are not her forte. The equipment associated with her are caps or hoods, armor made of leather, garbs, tunics, hide gloves and boots, and bucklers. She starts at the southeastern area of the skill tree, between the Duelist to the left, and the Shadow on the right. Her skills focus on increasing ranged damage output, as well as increasing evasion.

Her Ascendancy Classes are Deadeye, Raider, and Pathfinder.

Strengths and Weaknesses

The Ranger has the astounding ability to avoid most of the damage coming to her. Since attacks aren’t hitting, the negative status effects that go with them also won’t stick. However, as no defense is truly perfect, once she gets hit it could be the end.

Movement and attack speed boosters are also available to her very early, making up for the relatively smaller damage output she deals. The movement speed boosts are even almost exclusive to her. Other classes would have to go through many points to get there, and Rangers can access those practically right off the bat.

Because of her high dexterity and precision, her attacks will rarely miss. It’s especially good for active skills, as there will be less wasted mana.

However, she can’t use the heavy hitting weapons, preferring agility and accuracy over brute force. Besides that, any kind of minion she may have from necromancy or a pet will be weaker than usual. It’s a result of the good passive skills for it being a little far from her starting point.

Ascendancy Classes

The Deadeye is the most offensive-oriented of the three. Her passives increase projectile damage and area of effect. Even better, it works on all kinds of projectiles, even those from wands and some spells.

That gives a bit more versatility to the class. Two of her more notable skills are Endless Munitions and Ricochet.

Endless Munitions adds 200 to accuracy, increases area of effect of skills by 50%. Also, it makes skills fire an extra projectile. for more damage and an added chance for any additional effects. Ricochet makes skills chain to one more target, as well as adding 10% more damage for each remaining chain.

The Raider focuses on buff maintenance as well as conferring bonuses through kills. She can specialize in one of the following: Frenzy Charges, Onslaught, or Phasing buffs, enhancing its effects.  Her skills seem to come in pairs, evidenced by Quartz Infusion and Avatar of the Veil.

The first raises the chance to dodge by 6%, and grants Phasing at maximum Frenzy Charges or while you have Onslaught. It also provides Phasing for 3 seconds after a successful kill. The second grants a 40% increase in elemental damage, as well as a 10% increase in movement speed, and a 10% chance to dodge spells. It also gives immunity to elemental status ailments while Phasing.

Finally, the Pathfinder specializes in flasks. She can improve her flasks to boost offensive or defensive abilities. It gives her flexibility to use spells and attacks whether elemental, physical, or chaos effectively. Some notable skills are Master Alchemist and Nature’s Adrenaline.

Master Alchemist makes the Pathfinder immune to elemental status ailments, gives a 40% increase in elemental damage, and a 20% chance for elemental statues to afflict an enemy during flask effects. With Nature’s Adrenaline, there’s even a 15% increase in movement speed and a 20% increase to attack speed while using a flask.

The Conclusion

The Ranger is a good choice for those who prefer finesse and elegance rather than brute force. There are Ranger builds for those who prefer ranged or melee combat, so that’s not something to consider. Take note that while Rangers are good at dodging, they can’t dodge everything. You’d better invest those PoE orbs on something that can help your Ranger survive getting hit.

 

***7 Best Path of Exile Character classes***

  1. Path of Exile Class Spotlight: Scion
  2. Path of Exile Class Spotlight: Shadow
  3. Path of Exile Class Spotlight: Templar
  4. Path of Exile Class Spotlight: Ranger
  5. Path of Exile Class Spotlight: Duelist
  6. Path of Exile Class Spotlight: Marauder
  7. Path of Exile Class Spotlight: Witch

Ranger Build Guides for Delve – Starter and Non-Starters

Ice Shot Build – Deadeye Ranger

Tornado Shot Build – Deadeye Ranger

Caustic Arrow Build – Pathfinder Ranger

Fire Elemental Hit Build – Deadeye Ranger

Toxic Rain Build – Pathfinder Ranger

Cold Spectral Throw Build – Raider Ranger

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Path of Exile Class Spotlight: Duelist

PoE Class Duelist

A hybrid Path of Exile class, the Duelist, takes advantage of strength and dexterity. He has good defenses from strength, augmented by the evasion boosts dexterity gives. Whether by bow or sword, enemies fall at his hand. He can use PoE items such as swords, axes, maces, and bows. He wears helmets, scale/brigandines/doublets/lamellar, scale gauntlets and boots, and round shields. His skills are a balance between his two primary stats. Strength for armor and damage. Dexterity for attack speed and evasion.

His Ascendancy Classes are Slayer, Gladiator, and Champion.

Strengths and Weaknesses

He shares many of the strengths and weaknesses of his neighboring classes, the Marauder and Ranger. Because of his affinity for strength, he can deal powerful blows and tank damage. His other affinity, dexterity, grants him increased dodge and movement speed. It also grants increased accuracy, making more of his hits land on enemies. He gets the best of both worlds. Dual wielding is also his forte, and he starts out quite near the needed nodes for that.

As the intelligence skill nodes are on the opposite side of where he starts, he has a limited mana pool. Any spell he casts will also be weak, as he cannot reach the spell modifiers. To keep on using skills, he must rely on mana leech and conservative magic. While not as fragile as a Ranger, he can’t tank at the level of Marauders either.

Ascendancy Classes

The Slayer specializes in two-handed weapons, such as bows and greatswords. His skills revolve around power and sustaining it. They also boost life leech and stun, with some passives boosting damage against tougher monsters. Some notable skills are Headsman and Endless Hunger.

Headsman activates when you’ve killed recently. It increases damage and radius of area skills by 20%. As a bonus effect reflected physical damage doesn’t hurt him. Endless hunger makes 20% of overkill damage turn into leeched life and gives immunity to bleeding while leeching.

The Gladiator maximizes the Duelist’s hybrid nature. His skills synergize well with dual wielding or one-handed weapon and shield combinations. He can then improve on that by applying bleed, improving blocking, or enhancing Endurance and Frenzy Charges. His notable skills are Outmatch and Outlast and Blood in the Eyes.

The former provides a 25% chance to gain a Frenzy Charge on kill with the main hand. It also provides the same opportunities to obtain an Endurance Charge on kill with the off-hand. Then, at max Frenzy Charges, he deals 10% more physical damage. At max Endurance Charges, he takes 10% less physical damage. The latter provides a 25% chance to make enemies bleed. Upon hitting a bleeding enemy, his attacks maim and has a 10% chance to blind. Lastly, maimed enemies take 10% more damage.

The Champion supports his allies through taunts, buffs, and de-buffs. He can even boost their already high defense or gain a burst of adrenaline. His skills all focus on increasing his survivability. Notable skills of his are Worthy Foe, Fortitude, and Unstoppable Hero.

Worthy Foe makes enemies he taunts take 20% more damage. It has the added effect of making taunted enemies unable to evade attacks. Fortitude grants permanent Fortify. Then, it activates the effects of Unstoppable Hero. That skill allows a 10% increase in attack speed and a 30% increase in armor and evasion. What’s more, it adds 1000 to his armor and evasion, and he cannot be stunned. He becomes genuinely unstoppable at that point.

The Conclusion

The perfect balance between brute force and finesse, the Duelist, is an excellent physical all-rounder. He has enough power and defense to defeat his enemies, helped by his natural agility and grace. Take note that due to his positioning on the skill tree, he’ll never be good at slinging spells. He’s a good choice for those preferring physical damage to spells, but not the brute strength of the Marauder nor the fragility of the Ranger.

***7 Best Path of Exile Character classes***

  1. Path of Exile Class Spotlight: Scion
  2. Path of Exile Class Spotlight: Shadow
  3. Path of Exile Class Spotlight: Templar
  4. Path of Exile Class Spotlight: Ranger
  5. Path of Exile Class Spotlight: Duelist
  6. Path of Exile Class Spotlight: Marauder
  7. Path of Exile Class Spotlight: Witch

 Duelist Build Guides for Delve – Starter and Non-Starters

Vaal Double Strike Build – Champion Duelist

Sword Cyclone Build – Slayer Duelist

Flicker Strike Build – Slayer Duelist

Bloodseeker Frost Blades Build – Champion Duelist

Blade Flurry Block Gladiator – A Great League Starter – Build Guide

One Punch Build (Infernal Blow) – Slayer Duelist

Path of Exile Class Spotlight: Marauder

PoE Marauder

The Marauder is a purely strength-based character focused on dealing damage. He uses swords, maces, axes, and staves. The PoE items you can equip related to this class aside from the weapons are casques, plate mail, gauntlets, greaves, and tower shields. His node starts out in the lower left area of the skill tree, between the Templar and Duelist classes. The skills he learns revolve around increasing damage output, as well as durability. That means either leeching off enemies or increasing his maximum life.

His Ascendancy Classes are Juggernaut, Berserker, and Chieftain.

Strengths and Weaknesses

He deals devastating blows boosted by his high strength but mostly restricted to melee. His natural enemies are those who rely on avoiding damage. Hit-and-run tactics will frustrate Marauders, as his blows are useless if they don’t hit. Also, he has a slower attack and movement speed compared to other classes. Unless players figure out a strategy, those hit-and-run tactics will annoy you.

Marauders also have a large life pool. It enables them to receive the heaviest hits without breaking a sweat. However, without raising evasion or using energy shields, he will take all the hits aimed at him. Every point of that huge life pool is necessary for survival.

Lastly, many of his early skills increase the chance to stun enemies or the duration they stay stunned. Adding those to his mastery over all kinds of assault skills makes him a good crowd controller.

Ascendancy Classes

The Juggernaut focuses on defense and durability. His skills boost physical damage reduction, life regeneration, and prevention of de-buffs. Some of his more notable skills are Unstoppable and Unbreakable.

The first gives a 10% increase in movement speed, immunity to stun, and resistance to slow. It only means Juggernauts can’t be slower than his base movement speed. The second provides a 2% per second life regeneration, 5% damage reduction. It also doubles the armor received from equipment. Its last effect takes 1.5% of the total damage prevented through the reduction in the last 10 seconds. Then, it converts that damage to life regen per second.

The Berserker takes giving back a step further. Most of his skills revolve around killing something or being hit. They also have access to the Rage counter. It provides bonuses in attack damage, speed, and movement speed. It has a downside of increasing those bonuses as life decreases.

Some of the Berserker’s notable skills are Aspect of Carnage and Pain Reaver. The first is a simple 10% increase in damage taken along with a 40% increase in damage dealt. The second provides a 1% life and mana leech, which increases to 2% when there’s a recent kill.

The Chieftain will burn up the battlefield. His skills revolve around fire damage, whether through attacks or totems. Other skills boost his totems. Some of those boosts include increasing their resilience or giving them the ability to direct enemies’ attention. His notable skills include Ramako, Sun’s Light and Ngamahu, Flame’s Advance.

The former doubles your fire resistance and provides a 1% life regen per second (increased to 2% when fire damage was taken recently). Then, it also turns 10% of physical damage taken into fire damage. Its last effect makes the character unaffected by ignite. The latter converts half of your physical damage into fire damage. It also makes your fire damage penetrate 10% of the target’s fire resistance. Then it provides an additional effect every 10 seconds. That effect makes 70% of your physical damage to extra fire damage for 3 seconds.

The Conclusion

The Marauder is a solid choice for anyone who likes a straightforward and simple answer to battles (namely ‘Attack! Attack! Attack!’). There will still be times where strategy will be required. However, with the character’s high damage output and HP reserves, brute force is the Marauder’s main weapon. Also, it’s a good idea to choose an Ascendancy class beforehand. You’ll be able to choose those passives and skill gems that have good synergy with the chosen specialization.

***7 Best Path of Exile Character classes***

  1. Path of Exile Class Spotlight: Scion
  2. Path of Exile Class Spotlight: Shadow
  3. Path of Exile Class Spotlight: Templar
  4. Path of Exile Class Spotlight: Ranger
  5. Path of Exile Class Spotlight: Duelist
  6. Path of Exile Class Spotlight: Marauder
  7. Path of Exile Class Spotlight: Witch

Marauder Build Guides for Delve – Starter and Non-Starters

Fire Cyclone Build – Chieftain Marauder

Consecrated Path Build – Chieftain Marauder

Heavy Sunder Build – Berserker Marauder

Vaal Ancestral Warchief Build – Chieftain Marauder

Molten Strike Build – Berserker Marauder

Molten Strike Juggernaut: Uber Elder Farmer – Build Guide

Path of Exile Class Spotlight: Witch

Path of Exile Witch Build

The Witch is the third pure class in Path of Exile. Her intelligence makes all her spells powerful and devastating. She can sling curses and diseases as well, increasing the ways she can destroy her enemies. Her weapons are wands, daggers, and staves. She might pick up a mace or claw, but she cannot dual-wield swords and axes. She wears circlets and other light armor. Examples include gloves, slippers or boots, and spirit shields.

Her Ascendancy Classes are the Necromancer, Elementalist, and Occultist.

Strengths and Weaknesses

She has access to passives that boost spell range, duration, and damage right off the bat. Any spell she uses becomes a force of nature. In addition to that, her high intelligence means she has a large mana pool to draw from. It enables her to sling spells one after another without worrying about mana. She also has easy access to the passive skills that improve her undead army’s size, durability, and lethality.

She excels in burst damage or debilitating curses. However, if those don’t work or the opponent finds an opening to counterattack, her shields won’t last long. That energy shield is her main source of defense. If it falls, she will follow soon after. It also has the drawback of allowing poison or chaos damage to bypass it. Foes who use those as their primary element can very easily dispatch a Witch. She also can’t deal much physical damage by melee.

Ascendancy Classes

The Necromancer, as her name suggests, uses zombies, skeletons, and spectres to deal her dirty work. With a good base in minion boosting passives as well as the class’s own, she might not have to lift a finger to defeat all her enemies. Two of her more notable skills are Invoker and Mistress of Sacrifice.

The former increases the maximum life and damage of minions by 20%. It also lets them regenerate 2% of their life per second and decrease convocation cooldown speed by 50%. The second increases skill effect duration by 20%. Also, it makes your Offering Skills affect yourself but only at 50% effectivity. It boosts damage by 40% after eating a corpse, too. Its last effect is to increase attack and cast speed by 2% for every corpse consumed recently.

The Elementalist is master of the elements. Their skills increase elemental damage bonuses but are conditional. They may specialize in ailments, Heralds, or elemental golems. Some of her skills even allow for combinations of multiple damage types! Some of her notable skills are Pendulum of Destruction and Paragon of Calamity.

The skill Pendulum of Destruction grants 75% increased area of effect or 75% increased elemental damage. It alternates between these two effects, each one ending after 5 seconds. Paragon of Calamity leeched 0.5 of elemental damage taken as life. Then it boosts specific elemental damage by 40% and elemental resistance by 8% when damaged by that element. And its last effect is to render her immune to reflected elemental damage.

The Occultist focuses on chaos damage or curses. They’re the class that relies on and maximizes the energy shield the most. They’re also a generic way to generate Power Charges in builds that lack other means to do the same. Her notable skills are Profane Bloom and Void Beacon.

The first makes your curses affect all enemies, even Hexproof ones. Once they’re cursed, killing them will trigger a 25% chance to explode. Exploding creatures will deal a quarter of their maximum life as chaos damage. The second reduces nearby enemies’ chaos resistance by 20% as well as negating their life regeneration.

The Conclusion

The Witch is a trickier class to play. They’re more fragile and vulnerable when compared to Rangers. However, this is mitigated by their more powerful minions and an energy shield. Playing this character will require a bit more thinking and careful observation of shield and life amounts. Investing PoE currency to increase her durability would be good too. Of the three pure classes, the Witch is the most challenging to play.

***7 Best Path of Exile Character classes***

  1. Path of Exile Class Spotlight: Scion
  2. Path of Exile Class Spotlight: Shadow
  3. Path of Exile Class Spotlight: Templar
  4. Path of Exile Class Spotlight: Ranger
  5. Path of Exile Class Spotlight: Duelist
  6. Path of Exile Class Spotlight: Marauder
  7. Path of Exile Class Spotlight: Witch

 Witch Build Guides for Delve – Starter and Non-Starters

Explosive Arc Build – Elementalist Witch

Mage Skeleton Build – Necromancer Witch

Herald of Blade-Vortex Build – Elementalist Witch

Low Life Incinerate Occultist – Build Guide