Tag: PoE Currency

Path of Exile Delve: Fossil Crafting Guide

Fossils are a special type of PoE currency, much like PoE Orb. They were introduced in the Delve league and can be socketed into resonators. Furthermore, they are considered to be a special type of crafting material. There is a wide variety of Fossils that can be found within the Delves—a randomly generated mine that you can explore between each checkpoint. With our Fossil Crafting Guide, we’ll be discussing where the optimal locations to find these fossils are and how you can craft them in the easiest manner possible.

Fossil Crafting

As earlier stated, Fossil crafting was introduced in Delve expansion league. While you’re delving down in the mine, you will find these fossils along with resonators. The fossils can be placed inside the resonators, and when they are full the resonators are used to apply to an item the same way as a chaos orb or essence. These resonators have between one to four sockets, allowing you to craft both mid-tier and even extremely powerful items in the process.

However, unlike essences, fossils do not guarantee anything. Although they can be used to block off stats you don’t want, or weight rolls towards stats that you do want. A prime example would a Pristine Fossil weight rolls on an item towards having a life roll, but it also guarantees that the item will not have an armor, energy shield, or evasion rating roll. By using multiple fossils at once, you can effectively block entire sections of modifiers, and guarantee certain results to some extent.

Besides that, there are also a few extremely rare and expensive fossils that roll the item with all new modifiers that can only be found from fossils. This includes Hollow Fossil and Bloodstained Fossil. Hollow Fossil guarantees one abyssal socket on a rare item, but it is added as a modifier which will be removed should the item be rolled again. The Bloodstained Fossil adds all-new vaal modifiers, which in turn affects how vaal skills are used. While these fossils are extremely expensive to try, they can altogether result in some of the strongest items in the game!

Fossil Locations

Fossils are mostly found within the short side areas in the darkness, though they sometimes even appear in areas in which your cart can move. Sometimes, Fossils can even spawn behind Fractured Walls, so you’ll have to destroy them with Dynamite before you can access the Fossil spawn location. Currently, there are a total of 30 different Fossils which spawn in certain Fossil locations aka Fossil biomes within the Delve mine. There are seven of these Fossil locations which are listed down below:

  1. Mines Biome – Metallic Fossil, Serrated Fossil, Pristine Fossil, and Aetheric Fossil
  2. Fungal Caverns Biome – Dense Fossil, Aberrant Fossil, Perfect Fossil, Corroded Fossil, and Gilded Fossil (Note: Gilded Fossil spawns rarer than the other Fossils in this location, making it more valuable and is hidden behind Fractured Walls.)
  3. Petrified Forest Biome – Bound Fossil, Jagged Fossil, Corroded Fossil, and Sanctified Fossil (Note: Sanctified Fossil spawns rare than the other Fossils on this location, therefore it is worth more and can only be found behind Fractured Walls.)
  4. Abyssal Depths Biome – Aberrant Fossil, Bound Fossil, Gilded Fossil, and Lucent Fossil (Note: Gilded and Lucent Fossils can only be found behind Fractured Walls.)
  5. Frozen Hollow Biome – Frigid Fossil, Serrated Fossil, Prismatic Fossil, and Sanctified Fossil (Note: Sanctified Fossil is rare and can only be found behind Fractured Walls.)
  6. Magma Fissure Biome – Scorched Fossil, Prismatic Fossil, Pristine Fossil, Enchanted Fossil, Encrusted Fossil, and Faceted Fossil (Note: Encrusted and Faceted Fossils are rare fossils, and therefore can only be found behind Fractured Walls.)
  7. Sulfur Vents Biome – Metallic Fossil, Perfect Fossil, Aetheric Fossil, and Encrusted Fossil

Fossil farming and crafting is a rather common thing to do during new leagues, simply because Fossils can be quite expensive and can be considered a really good PoE currency and PoE orbs making method. But in order to be an efficient farmer, it’s critical to know the Fossil locations and spawn rates before crafting them.

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Going Underground: Path of Exile: Delve

Overseas, down memory lane, and even parallel universes – some of the few places Path of Exile has brought players. So this time, the game is bringing exiles to where they’ve never been before: underground. Next expansions going way down, literally: it’s no other than Path of Exile: Delve. Time to mine some POE items.

A Bit of Downtime

Path of Exile: Delve will be taking players to what seems like the bottomless Azurite Mine. There, they’ll be confronting dangers they’ll never find on the surface of Wraeclast and Oriath.

The Azurite Mine is deadly as it is mysterious because of the darkness that has consumed the place for two and a half centuries and cast the Eternal Empire out. The darkness also kills anyone who enters the mines, making exploration impossible. Inventor Niko, however, built the Crawler, a cart-like automaton that can light the mines up. Powered by Voltaxic Sulphite, it’s the only contraption that can perform this feat. Thus, with Niko’s work and your very own courage and readiness, be ready to venture into the deep unknown down below.

Darker, Longer, Better

But rather than the Crawler following you, it will be the other way around. You’ll have to go along with the Crawler, lest you be left behind in the darkness, which will deal damage over time. But don’t worry about not being able to keep up, as the Crawler’s movement speed is very much like yours.

The more you delve deeper, the more the mine becomes harder to explore. To get past these limitations, upgrading the Crawler and other mining gear is a must. For that, you’ll need azurite, which you’ll find in the mines. For example, if you want to stay longer in the mines, you need a higher carrying capacity of Voltaxic Sulphite. Like what’s been previously said, you’ll need azurite for that. Other than that, azurite is used to improve darkness resistance, light radius, as well as upgrade and buy flares and dynamites.

Can’t Stay Below

In true hack-and-slash dungeon crawler fashion, the deeper you reach in the Azurite Mine, the stronger the enemies will be. Also, true to the genre’s conventions, stronger enemies mean better POE items and more PoE currency. Aside from the positive feedback loop grinding, you can also find packets of hidden rewards simply by exploring. And if you’re into the lore, you’ll find ruins of ancient civilizations as an added bonus. The devs have even teased players that there’s a dragon somewhere down there. With so many surprises, it’s no surprise that players will want to keep going down and down.

How long? For as long as they can, because the Azurite Mine is Path of Exile’s first infinite dungeon. And because you can go and on and on while the mobs get stronger and stronger, you might even eventually come to a point where the encounters can be tougher to beat than some endgame content. So don’t just aimlessly go lower and lower; be prepared.

Also, don’t think that you can stay in Azurite Mines for as long as you can. This is because you’ll be consuming Votaxic Sulphate on a regular basis, and the stuff can only be found on regular maps. Think of it as playing Path of Exile, because you’ll have to go out from time to time in order to get food Don’t take it so hard, that’s just how the mining industry works.

Path of Exile: Delve is already online; that means a lot of us will be digging deeper and deeper in its rich content. So, what are you waiting for? Log in now and start getting down to business.

Path of Exile Class Spotlight: Duelist

PoE Class Duelist

A hybrid Path of Exile class, the Duelist, takes advantage of strength and dexterity. He has good defenses from strength, augmented by the evasion boosts dexterity gives. Whether by bow or sword, enemies fall at his hand. He can use PoE items such as swords, axes, maces, and bows. He wears helmets, scale/brigandines/doublets/lamellar, scale gauntlets and boots, and round shields. His skills are a balance between his two primary stats. Strength for armor and damage. Dexterity for attack speed and evasion.

His Ascendancy Classes are Slayer, Gladiator, and Champion.

Strengths and Weaknesses

He shares many of the strengths and weaknesses of his neighboring classes, the Marauder and Ranger. Because of his affinity for strength, he can deal powerful blows and tank damage. His other affinity, dexterity, grants him increased dodge and movement speed. It also grants increased accuracy, making more of his hits land on enemies. He gets the best of both worlds. Dual wielding is also his forte, and he starts out quite near the needed nodes for that.

As the intelligence skill nodes are on the opposite side of where he starts, he has a limited mana pool. Any spell he casts will also be weak, as he cannot reach the spell modifiers. To keep on using skills, he must rely on mana leech and conservative magic. While not as fragile as a Ranger, he can’t tank at the level of Marauders either.

Ascendancy Classes

The Slayer specializes in two-handed weapons, such as bows and greatswords. His skills revolve around power and sustaining it. They also boost life leech and stun, with some passives boosting damage against tougher monsters. Some notable skills are Headsman and Endless Hunger.

Headsman activates when you’ve killed recently. It increases damage and radius of area skills by 20%. As a bonus effect reflected physical damage doesn’t hurt him. Endless hunger makes 20% of overkill damage turn into leeched life and gives immunity to bleeding while leeching.

The Gladiator maximizes the Duelist’s hybrid nature. His skills synergize well with dual wielding or one-handed weapon and shield combinations. He can then improve on that by applying bleed, improving blocking, or enhancing Endurance and Frenzy Charges. His notable skills are Outmatch and Outlast and Blood in the Eyes.

The former provides a 25% chance to gain a Frenzy Charge on kill with the main hand. It also provides the same opportunities to obtain an Endurance Charge on kill with the off-hand. Then, at max Frenzy Charges, he deals 10% more physical damage. At max Endurance Charges, he takes 10% less physical damage. The latter provides a 25% chance to make enemies bleed. Upon hitting a bleeding enemy, his attacks maim and has a 10% chance to blind. Lastly, maimed enemies take 10% more damage.

The Champion supports his allies through taunts, buffs, and de-buffs. He can even boost their already high defense or gain a burst of adrenaline. His skills all focus on increasing his survivability. Notable skills of his are Worthy Foe, Fortitude, and Unstoppable Hero.

Worthy Foe makes enemies he taunts take 20% more damage. It has the added effect of making taunted enemies unable to evade attacks. Fortitude grants permanent Fortify. Then, it activates the effects of Unstoppable Hero. That skill allows a 10% increase in attack speed and a 30% increase in armor and evasion. What’s more, it adds 1000 to his armor and evasion, and he cannot be stunned. He becomes genuinely unstoppable at that point.

The Conclusion

The perfect balance between brute force and finesse, the Duelist, is an excellent physical all-rounder. He has enough power and defense to defeat his enemies, helped by his natural agility and grace. Take note that due to his positioning on the skill tree, he’ll never be good at slinging spells. He’s a good choice for those preferring physical damage to spells, but not the brute strength of the Marauder nor the fragility of the Ranger.

***7 Best Path of Exile Character classes***

  1. Path of Exile Class Spotlight: Scion
  2. Path of Exile Class Spotlight: Shadow
  3. Path of Exile Class Spotlight: Templar
  4. Path of Exile Class Spotlight: Ranger
  5. Path of Exile Class Spotlight: Duelist
  6. Path of Exile Class Spotlight: Marauder
  7. Path of Exile Class Spotlight: Witch

 Duelist Build Guides for Delve – Starter and Non-Starters

Vaal Double Strike Build – Champion Duelist

Sword Cyclone Build – Slayer Duelist

Flicker Strike Build – Slayer Duelist

Bloodseeker Frost Blades Build – Champion Duelist

Blade Flurry Block Gladiator – A Great League Starter – Build Guide

One Punch Build (Infernal Blow) – Slayer Duelist

Path of Exile – A Challenger Appears to Diablo III

Path of Exile

Image Credit: Pixabay.com

Diablo III has accumulated plenty of sins since it was first released in 2012. From the Auction House debacle to the seasonal resets, there has been no end to the criticism leveled on Blizzard. Despite all that, Diablo III remains the king of the isometric ARPG loot grind and no others have even come close. Things are different now, however, since Path of Exile has come into the ring and is proving to be a tough and true contender for Diablo III’s crown.

The Classic System with Modern Roots

Path of Exile is not ashamed to say that it took its core gameplay from Diablo; naturally, there’s no way around the loot crawl without acknowledging the original. However, the Diablo franchise has seen better days in the heyday of Diablo II and the original, despite the arguable relative success of Diablo III today.

Path of Exile comes from the same family of games, but it does more to separate itself from its cousins and ancestry. For one, PoE manages to stand out by making some very unique classes and combat mechanics; these focus on gem equipment in order to determine skills in combat.

There are six basic classes in the game; Marauder, Ranger, Duelist, Shadow, Templar, and Witch. These all ultimately have an analogue in Diablo III save for some unique differences. Regardless, the game is easy enough to pick up by the Diablo veteran or the genre newbie since each class performs a specific role akin to the holy trinity found in ARPGs like these.

The one thing that PoE does well is its ability to imitate the tropes and trends of Diablo, without becoming too much like Diablo. Enemies of the same quality are there with blue-named enemies being a “rarer” genus than white ones. Gold would be the enemies that may or may not completely destroy you. From the basic shuffling demon to the irreverent demon, many of these enemies will be familiar to fans of the genre. This is a good thing. PoE manages to replicate the same things people enjoyed in Diablo and other isometric ARPGs, while being able to keep it unique with its Dark Souls-inspired aesthetic and feel. This way, PoE does not manage to alienate a whole player base who may think that the original did it better, and it manages to be intriguing enough to draw in the genre newbie.

Perhaps the only downside to PoE is its Xbox One port. It is not awful in any sense, but it certainly could be better. Diablo III’s console ports are very fleshed out and polished, but this is the first time Grinding Gear Games went for a port of their flagship game, thus this was expected. There is not any cross-platform play, but that is also expected. This is due to the different balancing of the peripheral differences for controller and mouse and keyboard. Being out on the Xbox One for only a year, PoE will still find plenty of improvements on a console and, if Grinding Gear Games finds enough reason, even cross-platform play.

The best thing about PoE, however, is that it is completely free-to-play along with all seven expansions currently released. You do not have to spend a single dollar to be able to experience the breadth of content it has. It does have a cash shop as is standard in F2P games, but everything that could be purchased there is mere vanity items that do nothing to improve your game. Grinding Gear Games is one of those developers that took an ethical stance with cash shops, by maintaining that there will never be an advantageous purchase over another player that does not want to spend a dime on PoE. Perhaps the only somewhat essential item on the cash shop is the extra bank space that would not normally be purchasable with in-game PoE currency. However, many players would find this forgivable as it is not a game-changing thing. It will make your dungeon crawling considerably easier though.

Just Like Diablo But More

It is very similar in scope and size to the Diablo franchise with its sprawling, loot-laden dungeons and drop-in/drop-out co-op where enemies scale according to the number of players. However, there is much more content in PoE due to Grinding Gear Games’ penchant for releasing updates and expansions on a regular basis. PoE is already up to its seventh expansion in the form of War for the Atlas. There is a whole slew of things to do and explore – much more than Diablo III’s meager vanilla game and its single expansion, Reaper of Souls.

With an interesting storyline and hours upon hours of fun, Path of Exile is proving to be a serious contender for Diablo III’s crown as the undisputed king of isometric ARPGs. It is a wonder how PoE does not have the same level of fame as its predecessor. Grinding Gear Games simply does not have the advertising power Blizzard has since it is an indie company. If you would like a break from Diablo III’s seasonal resets, you may want to give PoE a try for a fresh take on the ARPG genre.

PoE Currency and the Skill System Set It Apart

PoE Currency and the Skill System Set It Apart

Path of Exile (PoE) is an MMO that’s highly inspired by Diablo II. It borrows gameplay and graphical elements, but ultimately, it’s a different game from Diablo. Choose from six different classes and one unlockable class. Players control their character through mouse clicks from an overhead view. Then they can explore Wraeclast and its various dungeons. Encampments, the game’s analog to towns, are hubs where players can meet and see each other, while dungeons are instanced to a player or group. While the storyline appears as somewhat dull, certain gameplay elements set it apart from other MMOs, especially the skill system, and the game’s economy.

The Skill System

Skills are earnable through crystals that players can put in equipment slots. As long as the crystal can be attached to an item socket, any class of character can use any skill. One caveat, though, is that slots and crystals are color coded. If the colors don’t match, then the crystal won’t fit, and the skill isn’t usable. The color variations force players to choose their equipment and abilities carefully because a better piece of equipment could be unsuited with the current skill set. Also, these talents are modifiable with support gems and passive skills, to an extent.

Passive skills are the general proficiencies earned through leveling up, and in some cases, as a quest reward. However, the passive skill tree is massive. In the spirit of player freedom, any character can potentially learn any ability. The problem is that there’s only a limited amount of skill points achievable. Trying to specialize or capitalize on one kind of playstyle could result in a character that’s not well-rounded. Skill resets are rare too, further hammering the importance of good decision making in choosing skills and equipment.

The Economy

There is no PoE currency (i.e., no in-game monetary system). Trade revolves around bartering certain items. These things are not random pieces of junk. Instead, stuff functions as equipment enhancers. Some effects are randomized, and results may vary when using them. Anyhow, items range from orbs, scrolls, shards, and fragments. They are easy to collect and useful as a major bartering resource.

With PoE’s financial system in place, there’s bound to be differences in prices. Let’s say Player A trades 3 orbs for armor, while Player B trades 5 orbs for the same armor. Both transactions are legal with a rate that both participants agree on. Some might think this is unfair, but as long as players are savvy and track the relative prices of items, good deals won’t be too hard to find.

Even though it’s highly discouraged, there’s a PoE currency trading market that utilizes real money, which makes it a convenient source for orbs, scrolls, and so on. With convenient, in-demand items and money, comes honesty and fraud. Anyone who gets caught with those unsavory individuals online is likely to lose money. Luckily, there are strong trading platforms. In fact, PlayerAuctions is the top dog for buying, selling, and trading online gaming products and services.

Path of Exile Leaves a Thumbprint

Many gamers are calling PoE as the “spiritual successor” of Diablo. No wonder why the game is still going strong in the MMO community. Building on what was established and putting a new spin to it makes PoE a great game. With its lush graphics, solid gameplay, and unusual skill system, any type of player can find something to enjoy. Besides, it’s free-to-play game to download. Let’s save the best for last: PlayerAuctions has some offers for PoE coins. Select what works best for you!