Tag: Vanilla WoW

Top 5 Best Items in WoW Classic

WoW Classic Items

The best items in World of Warcraft Classic usually go for a lot of WoW Classic gold. Despite all that, the unusual and yet positively unique items that you find as you explore the game are part of what makes the experience of playing this MMORPG so special. Since WoW Classic has also brought back past items that didn’t make it to the WoW Vanilla version, it means that this also marks the return of WoW Classic items that aren’t exactly usable in raid or PvP situations. To help you determine which items to seek out, we’ve listed down the top 5 best items in WoW Classic guide! If you want to know more, then read on!

  1. Atiesh, The Greatest Staff of All Time

If you’re a Priest, Druid, Mage, or even a Warlock, chances are you’ve heard of the Atiesh. This staff is considered to be one of the rarest legendary weapons to ever exist in the realms of World of Warcraft. Only a small number of players have successfully completed the 40-player raids in Naxxramas, making the staff difficult to obtain. If you didn’t know, this specific raid requires you to defeat multiple bosses such as Kel’Thuzad and the demon Atiesh in one sitting!

  1. Hook of the Master Angler

This little trinket not only makes for a great piece to show off to your friends, but it’s incredibly easy to obtain. Not all great items have to be hard to get after all. To acquire the Hook of the Master Angler, all you have to do is win the Stranglethorn Fishing Extravaganza event that’s held once per week for all of the servers in World of Warcraft Classic. When you use this item, you’ll be turned into a fish! That’s right. You can use this to travel the world via the ocean waters! What’s more, you’ll have a faster movement speed compared to just walking. This WoW Classic item is extremely useful since you can use it to run away from your enemies by simply jumping in a lake and wiggling your fins away from trouble.

  1. Sulfuras, Hand of Ragnaros

Sulfuras is the weapon of choice of Ragnaros, the Firelord. Compared to most of the weapons in WoW Classic, this item has a very low drop rate of 3%. As such, most people just opt to create it themselves along with a blacksmith that has at least a skill of 300. If you are a Paladin, Druid, Warrior, or Shaman, this weapon is the holy grail of all weapons. To create this item, you’ll have to purchase the blueprint or Plans from LokhtosDarkbargainer in exchange for some Sulfuron Ingot which can be found in the Incinerator from a Golemagg.  You’ll also need the Eye of Sulfuras, which is dropped by Ragnaros once you’ve defeated. Combine these two items and you’ve got yourself a legendary mace.

  1. Barov Peasant Caller

The Barov Peasant Caller is a unique item that lets you call three servants from House Barov. If you ever need a hand, this WoW Classic item can help you out. Once the servants are summoned, you can let them fight alongside you for a few minutes. Take note that the servants you’ll be summoning with this trinket are all randomly generated races, so don’t expect to see the same face twice.

  1. Skull of Impending Doom

The Skull of Impending Doom off-hand is an item that has immense usability (especially for Warlocks) in certain PvP situations thanks to its great movement speed bonus. More specifically, it increases your movement speed by 60%, but it also deals 100-500 damage and drains your mana for about 100-500 every 2 seconds that the item is activated. Despite the fact that the item drains your mana and health, many players use this to avoid crowd control moves.

Those are the five WoW Classic items that we think are the best that WoW Classic has to offer! Some of the items listed here won’t break the bank or cost too much WoW Classic gold or (WoW gold). We made sure that everyone is sure to have a great item regardless of your level. So which item is your favorite? Leave a comment down below and tell us all about it!

The Differences between WoW Classic and Original

wow classic vs wow original

WoW Classic has been out for some time now, but how well does it stack up when put next to the Vanilla version? The original vanilla WoW came out such a long time ago. At this point, it’s been almost 16 years since its release. Since not a lot of people talk about the differences between World of Warcraft Classic and WoW Original, we’re here to do just that. We’ve already had an ample amount of time exploring WoW Classic, so we can really see stark contrasts between the two versions of the game such as how easy it is to farm WoW Classic gold, hence we’ll be talking about the major differences between the two giants—or at least the ones that stick out the most!

The Economy

If you’ve ever played on a private server in the Original World of Warcraft, chances are you’ve already noticed something about the economy. The economy moves at a relatively slow pace and doesn’t just fluctuate around like an ocean during high tide. While in Classic WoW, the economy moved rather rapidly—to the point that the inflation rate of gold is much higher compared to that of WoW Vanilla. Although essential items like general materials and items used for leveling professions are still cheap, players in WoW Classic can easily accumulate tons of gold. This is thanks to the introduction of many efficient ways of farming gold.

Raid Prep

Raids have become more accessible for players in Classic WoW compared to Original. In Original, it was rare to see players have full buffs and every type of potion in their arsenal. But now, people just easily charge through this aspect of the game while having every consumable potion that you can imagine. It’s not because the game is easier, but it’s more thanks to the fact that players, especially the ones that have played Original World of Warcraft before, know what’s coming. Since everything has been data mined, players know what they’re getting into—making them more efficient and effective. There aren’t any surprises anymore, since every patch that’s going to be released for WoW Classic is almost the same as the ones back then for Original WoW.

The Trending Profession

Back in the original WoW version, professions weren’t really all that important. In fact, some of the top-ranked players never really had a goal and skipped them entirely; either that or they opted for something else. Today in Classic WoW, whether it’s for PvE or PvP players—hardcore or not—there is one prominent profession: Engineering. This profession has become a hit thanks to being a great help in dungeons and raids. It’s also the only profession that lets you have a companion pet. Despite these great things, what made Engineering so fun is the simple fact that it’s a fun skill to get in on. The gadgets that you get to tinker with are all unique and combo-ing with this skill is super satisfying.

Playability

The progress in Original WoW is absurdly slow. Granted the game is almost 16 years old, but it always felt like the endgame was miles away. While this hasn’t changed that much in WoW Classic, there have been some new additions that were made to liven up the snail’s pace. One of the highlights includes the revamped AddOns system. In a nutshell, AddOns are used for players to customize the user interface to their liking. They’re so popular to the point that there are lists of the best AddOns that you can use depending on what you’re going for. For instance, if you want an interface that prioritizes how much WoW Classic gold you’ve accumulated, you can easily download one.  AddOns systems are a huge help if you don’t want any clutter in your interface.

And that’s about it for the differences of the OG WoW and WoW Classic! Since the release of Classic, World of Warcraft has been such a hit, to the point that guides like on how to farm WoW Classic gold pop up almost every day. Are there any differences that you can find between the two versions of World of Warcraft that we didn’t discuss? Let us know by leaving a comment or two down below!

Top 10 Powerful Abilities from Vanilla WoW Classic

Vanilla WOW Classic Abilities

Unlike now, Vanilla WoW isn’t exactly known for being completely balanced. With how good the devs have become when it comes to walking the tightrope, it’s worth looking back on the infamously overpowered abilities that defined the Vanilla WoW metagame. Because if you’re complaining how unfair certain skills are, then imagine how mad you’d with these.

Thankfully, you won’t find them in today’s WoW Classic private server.

WoW Classic

Source: gfycat.com

Divine Shield

In Vanilla WoW, this ability, which grants the Paladin invulnerability from all sources, lasts for 12 seconds. Aside from being used to tank, some Paladins can also use it to escape by casting it and then using a hearthstone, which is only worth a few WoW Classic gold, afterward. And because this was a time before skills like Mass Dispel and Shattering Throw, there was really nothing you could do if the Paladin was intent on getting away.

Frost Shock

In World of Warcraft, there’s the diminishing returns mechanic, which means the duration of an offensive spell’s particular effect gets halved the next time it is cast on the same target and then reduced to 25% before the target becomes fully immune.

The game didn’t have this at the time of Frost Shock’s heyday, a spell whose cooldown is shorter than its slow effect duration of 8 seconds. As if that’s not bad enough, Frost Shock also deals a good deal of damage.

Fear

More of a status ailment mechanic that could be exploited than skill, the issue with Fear in WoW Vanilla is that the damage threshold needed to break it isn’t a certain amount of cumulative damage, but a certain amount of damage in one sitting. Players then used damage-over-time spells so as not to break Fear.

On top of that, while there are lots of classes with access to this status ailment, the Warlocks that inflict it have no cooldown. What a horror!

Cheap Shot + Kidney Shot

This Rogue combo gave the class the ability to stun a player for a total of 10 seconds – a timeframe long enough to kill an enemy player. While it consumes a considerable amount of combo points, rogues can always drink thistle tea to pull this combo off.

Blind + Preparation

In some ways, it’s similar to the previous Rogue combo, but this is deadlier. This is done this way:

  • Cheap Shot (Vanish) twice
  • Blind
  • Wait for the duration and leave combat and re-stealth
  • Sap – this removes Diminishing Returns
  • Wait for the duration, restealth, use Preparation, which resets skill cooldowns
  • Rinse and repeat

With this combo, rogues can take out all sorts of enemies, especially players(gamer to gamer).

Curse of Elements or Shadow

These skills were considered overpowered because in-game mechanics allowed gamers or players to suffer negative resistances instead of them just dropping to zero. This means more damage dealt with by a particular elemental source. Thankfully, however, this has been changed.

Mortal Strike

A skill that scaled with weapon damage but had a much shorter cooldown that ignored weapon attack speed, Mortal Strike became a lethal skill when paired with the Arcanite Reaper, a massively powerful yet extremely slow axe. All of this, however, was fixed after weapon attack normalization, which means skills now have to follow weapon attack speeds.

Windfury

This is a shaman weapon enchantment that gives the target a 20% chance to attack two extra attacks on hit. Those chances didn’t have an internal cooldown, so the effect being triggered can also cause the skill to trigger the effect again and again within itself. On top of that, this was before weapon attack normalization was implemented!

To further kill the skill off, it was given a 3-second internal cooldown. However, somebody discovered that a different rank of Windfury stacks with another Windfury of a different rank, and the two buffs of the same spell didn’t have the same internal cooldown. This, however, has since been fixed in Burning Crusade.

Will of the Forsaken

In the beta of World of Warcraft classic, this made Undead players immune to charm, sleep, and fear. But come the actual release, Undead players were re-classed to humanoid. To make sure Undead players still had watered-down access to that legacy trait, Blizzard Entertainment gave them the racial trait called Will of the Forsaken, which cured and made them immune charm, sleep, and fear for 20 seconds. Obviously, it was too long and gave them an unfair advantage, so it was eventually cut down to 5.

Pyroblast

This is a spell that can literally be a one-shot spell if you use Presence of Mind, which removes the cooldown of the next spell, Arcane Power, which boosts spell damage at the cost of more mana, and trinkets, which increases magic damage even further.

World of Warcraft is still not perfect today, but it sure is much fairer now than it used to be. Heck, even in WoW Classic, they wouldn’t bring this back. Now, aren’t you glad that’s the case? Unless you want to try these overpowered exploits yourself.